FriendOS Development Update #2

by mica - June 17th, 2025

Hello!

I’m creating a freak show together with my friends.

I recommend reading the first post if you’d like context.

Otherwise, let’s get into what’s new!


Since our last blogpost 45 days ago, we’ve made 687 commits, or 687 small, discrete changes across our game.

This makes today our 276th day of development.

Measure of progress since May 3rd: 687 commits, 3356 files changed, 79396 additions and 42069 deletions. (pissed it says 42,069 deletions cuz now it gonna look fake)

In the last month, we solved our battle system! We’re gonna talk about that later in this post.

An updated view of Bliss. (A fresh coat of paint for your heavenly home.)


Our Team

FriendOS is being developed by Dog Game, my small team:

Holy smokes! That’s us! Soon we will need 30 moderators too

This will remain our team for the rest of development. I have no interest in managing additional folks, since I would rather spend time working on the game instead :P


Battles

Over six months, we made four different turn-based battle systems. Then we realized we wanted to make something fun instead.

In FriendOS, you will have to enter programs to catastrophically address waves of virus and corruption.

Inside a program, the landscape emerges organically around you, creating a fresh platforming challenge each time you explore.

With a vast pool of mobility and weapons, the ways you choose to navigate and harass its landscape are constantly evolving.

Now…

Would you like to watch our Friend frolic?

A thumbnail for a FriendOS Nature Documentary, with the subtitle Witness Nature and two friends.

Click to watch an exclusive showcase!


Playtesting

Three weeks ago, we handed our game to 21 playtesters, and let them experiment with the game and networking on Steam.

A shot of FriendOS Playtest on steam. (Awsome placeholder branding)

So far, our playtesters have given us a TON of confidence:

A tier list of the small pool of test weapons in FriendOS. (Poop pie in B tier)

Stupid damn dog standing on a flagpole (What the hell is bngirf)

Friend Mosaic

I’d like to now show you the potential of the FriendOS character creator, depicted by our very, very thoughtful playtesters.

A canvas of many friends.

Dragon Friends

In addition to all these beautiful friends, Mailman has recently gifted us dragons, which are so freaking awesome sooo freaking awesome oh my gooddd!!!

Two friends, Trogdor and arizona.

Meet Bat who is definitely a bat


How to keep tabs

So far, development has been fairly opaque, since we’ve stuck to the background for such a long time.

And it will still take plenty of time to get this all put together!

But if you’re interested in keeping up with us, here are a few options:

With that all said and done, I’ve made peace with today’s developer update.

Thank you so much for reading!


Links to all devlogs: #1 #2

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